Runescape – 120 Slayer Tips

Some advice going for 120 slayer:

Auras

Dark Magic: Best aura you can get, use it on the highest xp tasks like Airuts of difficult ones like Rune Dragons where that 15% dps will make the difference between life and death.
Mahjarrat: Would be worse than Dark Magic but better than berserk auras due to longer duration/less damage taken I think. However, I don’t have VIP so not sure.
Berserker auras (10% dps, ruins your defence): These are a great dps boost (especially the first 6 minutes where it will stack with ovl if ovl aready on when you use aura, raising stats to 127) but you can also get destroyed so I tend to avoid them on anything which hits hard (airuts/edimmus/rune dragons/shapeshifters etc). On weak monsters, especially the fast tasks, these are fantastic:
Chaos Giants
Automatons
Ganodermic Beasts
Celestials (doesnt last full task)
Abyssal Demons
Dark Beasts etc

Accuracy Auras: WHile in pvm these are the best dps if you don’t have 100% accuracy, they’re not great for slayer as long as you have t90. If you have t80 use them at Airuts/Kal’gerions and other high defence stuff.
Penance/Vamp: Not particularly useful but might as well use them if dps auras are on cooldown as it makes a task cheaper. Penance is great for aviansies tasks.

Items

Scythe > Lance > Drygores = Attuned Crystal Hally.
Drygores can be good for automatons for safety. Danklight/OH Drygore for Ripper Demons.
Nox Bow > Ascensions as Dazing Shot > Needle Strike, plus greater max range.
Supreme Overloads (1% accuracy/2% dmg over normal Overloads) plus they’re cheaper per dose. Use them everywhere, the more dps you do = faster kills = pays for higher cost/h
Adrenaline Potions (1-3 per task). Most useful as melee but pretty good on all styles.
Ring of Vigor to save 10 adrenaline after ultimate. Can squeeze in 2 wild magics during sunshine with it + adren pot.
Elite Enhanced Excalibur. 40% of lp every 5 minutes, doesn’t waste adrenaline like butterflies/rejuv etc.
Boots/Gloves = Barrows Gloves + Silverhawk boots are the best cheap power armour you’ll find, plus hybrid so can use all tasks.
Bandos/Arma/Subj boots+gloves if you have a bit more gp, still no repair cost but more dmg than the hybrid ones. T80/t90 is a waste of money for 2*0.087% dps, both upkeep and higher cost at death. Likewise, deathtouched brace isnt worth the cost.
Blood necklaces (Brawler/Farsigh/Arcane Stream) have the second best dmg in the game on non reflect-immune monsters, above Ammy of Souls. Use them all the time (Dragon Rider is better than non-blood arcane stream though) unless you actually need the tank benefits of Souls.
In no way is the Demon Horn necklace worth it. Prayer potions with t95 prayer + soulsplit = 40-50k/h cost, and much greater dmg boost. Stock up on tons of prayer potions.Just as a disclaimer, if you don’t care that’s fine. Hava asked me for some advice as he’s going for 120 slayer but as he had to go before I could tell everyone I thought it’d be easier to write everything down here.
Gem Bag + toolbelted Herbicide/Charming Imp/Bonecrusher (I crush everything except Rune/Addy Dragon bones)/[Seedicide(all but yew+/papaya+)
Spring Cleaner’s great, no looting + it profits. Alch Runes for the rest. Notepaper is for Muspahs as can’t alch, and the odd valuable drops which you don’t want to alch and have more than one of/rune drag bones etc.
Dom Tower gloves have uses, but aren’t essential. I use them at K’ril, Kree, Kal’gerions and Rune Dragons.
Steel Titan everywhere, with Steel of Legends Scrolls.
Exceptions are Ice Nihil (smoke is cheaper, slightly worse version) for maging Kal’gerions.

Tasks

This is what I’ve found works best. I generally come out even/small point profit with the 10/50/100 bonus points increasing my total, which I use to buy additional reapers. I went down the list of tasks assigned by Morvran from highest to lowest threshold and blocked all of the ones I skip every time. There’s other tasks I skip also, but the blocked tasks are the most common ones.
All of my preferred tasks are at least 250k/h Slayer experience, and are ones I enjoy too. There’s a handful of tasks that could be preferred which are better but I don’t like killing them.
Automatons – Scythe > Range for xp/h. Dw drygores is almost as fast but 99x safer.
Kal’gerions – I like magic best, but can melee em too. Nihil + t90 is 100% accuracy. Demon Slayer gloves/boots (can be dropped by them) gives a xp/dmg boost.
Abyssal Demons – Magic > Scythe (demon slayer gloves/boosts again)
Aviansies – Magic > Range for Kree, but difference is marginal (Dom Tower Gloves/Nips/Glacor Cave boost etc make a diff), Penance for 0 sups
Crystal Shapeshifters – Melee > Magic. Barge + Surge between enemies. Attuned Crystal gloves + boots (750 crystals each) on shapeshifters adds 10% dmg, sending them to 290k/h xp plus 680k combat xp.

These are the other tasks I do:
Elves – incredible xp/h, but the task only lasts 10 minutes with Scythe
Dark Beasts – I hate these so cancel them 90% of the time, but they’re technically a great task.
Edimmu – boring, but ~200k/h and very profitable. Melee > Magic, magic is far far safer
Shadow Creatures – Scythe > Magic
Muspah – Ancients
Ripper Demons – DW melee is best here, and they average 4-600k/h slayer exp, but they’re dangerous as hell so I don’t bother.
Rune Dragons
Camel Warriors/Acheron Mammoth – Again, I don’t kill them but mean to start as they’re amazing xp if you don’t suck.
Adamant Dragons
Glacors
Chaos Giants – Scythe
Ganodermic Beasts

Bars

1 = Dw, 4 = 2H, 2 = Range (Needle Strike/Dazing Shot can switch), 5 = Magic (if dual-wield Conc. Blast replaces Sonic Wave).
Tuska’s wraths hould replace Sacrifice/Smash for 2h, but I don’t have it.
Dw setup is slightly wrong, should be same as the 2h ones except for thresholds/ability 1.
For melee, Fury and for dw magic, Concentrated Blast have to be clipped or they’re useless and should be removed. After you hit once with them you use the next ability instead of letting them compete cast.
Snipe should either queue an ability so it activates instantly (cancelling cast time, doesn’t always work if you lag) or by using a new ability before cast finishes (will still hit). Again, if you’re lazy and just revoing everything get rid of snipe.

Perks

Weapons: Precise 5 (5x Armadyl – if dual-wield put it on off-hand) + Aftershock 3 (5x Illujankan – from Zaros stuff)
Armour: Genocidal+Crackling2 (2 undead/3 explosive, like 20% chance).
Biting2 (5x Subtle)

For my remaining two perk slots I use pvm ones as I prefer to just use my t80 nex gear everywhere.
Absorbative2/Venomblood (1 healthy,1 evasive, 3 fungal comps – cool for Rax/Greg, but otherwise a filler perk)
Impatient3/Devoted2 (3 Zammy/2 Zaros – from nex gear. The devoted part isn’t great for Slayer but is amazing in pvm if you can get it, impatient is still a decent dps boost for slayer).

Additionally I have two gizmos with Undead/Demon Slayer (1 undead comp/1 ancient component – can get the demon slayer part with dextrous too but rarer instead of 100%) and Scavenging2/Looting (5 Precious) which can be cool for K’ril and Edimmus etc but requires an armour switch.

If you got this far, thanks for reading. 🙂 It’s quite likely that I’ve forgotten/overlooked some things, and I also got carried away a bit but hopefully this helps.

Runescape – How to Kill Telos

As of the 27th of june, Gielinor has another boss mob to face: Telos, the warden.

This boss is unique in almost all of its attacks and special mechanics. Let’s cover the basics first.
– Telos starts at 0% and is his enrage is uncapped; therefore being the hardest boss in game.
– Telos has 4 phases from 0-99% enrage, and gains a p5 at 100%
– Telos has 3 special attacks that he can use in every phase, every single phase as one or multiple phase specific specials
– Telos drop mechanic is different; you can chain your loots for better loot, guaranteed better drops at higher enrage, and his enrage resets at every successful loot or when you meet your maker.
– Telos CAN NOT be walked
– Telos rage increase is RANDOM by 5-25% per kill. You can reset rage or set to hardest you’ve unlocked.

Let’s begin by describing his basic attacks:
– Melee attack: Attacks with his blade arm (Charges special bar)
– Mage attack: Small green ball from his head
– Enhanced mage: Fireball. Uses this attack when his special bar is full. Doing magic attacks reduces this.

Then there are also his non-phase specific specials:
– Uppercut: He will hold his attacks and then charge you. This can be dodged by surging to the left or the right. Surging into him will still make him deal a fair amount of damage to you.
– Jump stun: Telos will say ‘hold still, invader’ and stun you before jumping up to deal you for a huge hit. Can be dodged by using freedom and walking/surging away.
– Tendril stun: Telos will say ‘return to the ground’ and snares you in tendrils. This will damage you every tick and heals telos for 1500 hp per tick, as well as draining adrenaline every tick. Deal damage to end his grip (3000 at low enrage, more when higher). Can not be dodged in any other way.

Telos’ jump and uppercut specials CAN be blocked with resonance.

Now for his phase specific specials:
P1:
– Yellow beam: Increased adrenaline gain, increased prayer drain
P2:
– Black beam: Decreases damage done and damage taken.
P3:
– Red beam: Increases damage done and damage taken.
– Minions: Make sure the minions are down as soon as possible as they increase telos’ defence or decrease your hitchance by a VERY significant amount. Minions spawn at 75k, 50k and 25k respectively and will continue to regain consciousness after a few seconds of getting knocked out.
– Shockwaves: As long as the minions are killed as soon as possible you wont have to deal with these. Whenever the minions are alive they increase the bar on top of the screen. When it reaches the red, telos will send out shockwaves.
P4:
– Anima bomb: Deals MASSIVE damage when not charging an anima font
– Anima drain: Cleanse yourself at an anima font as soon as possible to stop it from dealing loads of damage (just walk to a font)
– Minions: Kill these minions asap.

Overall rundown of the boss:
P1:
– Dps telos down as quick as possible. Keep him away from the beams by blocking them or walking telos out of them.
P2:
– Dps telos down as quick as possible. Keep him away from the beams by blocking them or walking telos out of them. Beams charge his adren bar; the higher his adren bar the more damage he does to you.
P3:
– Dps telos down as quick as possible. Take the minions down as quick as possible. Minions spawn at 75, 50 and 25k. Keep him away from the red beams.
P4:
– Stand in the pure anima font until he spawns his minions, target the minions and get back on telos. After telos used his anima bomb attack and it hit you, move to the vulcanic anima font and repeat the same thing. Move to the corrupted anima font after that and repeat.

Useful tips:
– Dreadnips poison, stall and stun him.
– Dominion gloves stall him slightly as well.
-Try to shield swap and reso to minimise your food intake
– The full fight should be easily soulsplittable on low enrage.
– Telos drains your renewal timer and possibly your ovl timer as well. Seems to have an increased prayer drain rate.

Runescape – No Banking Fruit Tree Trips

Requirements
83 Farming: plant a spirit tree in Brimhaven
Tiranwnn Quiver 1

What to Bring;

Gear

Farmers outfit
Tiranwnn Quiver
witchdoctors mask

Inventory

6 tree saplings
7 fruit tree saplings
13 Supercompost

Route

1. Tree patch at Lumbridge (lodestone)
2. Tree patch at Taverley (lodestone)
3. Tree patch at Falador park (lodestone)
4. Tree patch at varrock castle (lodestone)
5. Run to spirit tree in north-eastern part of the ge
6. do the tree patch in gnome stronghold
7. do the fruit tree patch in gnome stronghold
8. use spirit tree to teleport to brimhaven and do the fruit tree patchto the west
====Note your collected fruit here=======
9. use spirit tree to teleport to tree gnome village, go through the fence, talk to elkoy do the fruit tree patch to the south
10. do the fruit tree patch east of catherby bank (lodestone)
11. use quiver to teleport to lletya. do fruit tree there
12. use witchdoctors mask. Run south and do the fruit tree there
13. Teleport to prif (lodestone). Do the tree patch in trahaern section then do the fruit tree patch in meilyr section.

Toyota Minolta 88C-V Race Car ’89 Tuning For GT5

Toyota Minolta 88C-V Race Car ’89 Tuning For Gran Turismo 5

Installed:
– Rigidity Improvement
– Turbo Kit 3 (High RPM)
– Fully Customisable LSD
– Racing Soft Tires

Driving Options:
TC: Off
SRF: Off
AS: Off
ASM: Off
ABS: 1
CSS: 0

Settings:
Downforce: 60/85
Transmission: 249 ( set roughly 10 above max speed on straight)
LSD: 15/30/50
Ride Height: -30/-20
Spring Rate: 17.5/14.5
Dampers Ext: 9/8
Dampers Com: 9/8
Anti-Roll Bars: 6/3
Camber: 0.0/0.2
Toe: 0.15/0.25
Brakes: 9/8

Classic Games – Stormbringer 1987

YEAR

1987

Stormbringer case and tape for ZX Spectrum
Stormbringer case and tape for ZX Spectrum

THE STORY

Welcome to Strombringer, the concluding episode in the acclaimed
Magic Knight saga. The story so far…

In previous episodes (Spellbound and Knight Tyme) Magic Knight
rescues his friend and tutor Gimbal the Wizard from a self
inflicted White Out spell, and then finds himself catapulted into
the 25th Century aboard the starship USS Pisces. Having acquired
a secondhand time-machine from the Tyme guardians, Magic Knight
finally reaches his own time and planet – but with a slight
problem; Whilst travelling back, a serious malfunction
occurred with the secondhand time machine, and now, horror of
horrors, there are two Magic Knights!

The other Magic Knight is a real nasty piece of work. He calls
himself the “Off White Knight”, but locally he is known as the
Stormbringer because of his powerful and dangerous Storm Cloud,
which he is planning to use to destroy Magic Knight.

In your role as Magic Knight, you realise that you cannot kill
Stormbringer, because if you do, you will destroy yourself in the
process, the only way for you to become your old self again is
to merge with him. Good Luck, Magic Knight!

PLATFORMS RELEASED ON

ZX Spectrum (separate 48K and 128K versions), Commodore 64, Amstrad, MSX, Atari ST

STORMBRINGER SCREENSHOTS

Stormbringer Screenshot - More Spooky Forest and Robin of Shylock
Stormbringer Screenshot – More Spooky Forest and Robin of Shylock
Stormbringer Screenshot - Beware Bearwoolf and Robin of Skylock
Stormbringer Screenshot – Beware Bearwoolf and Robin of Skylock
Stormbringer Screenshot - In the Castle Examining Yourself
Stormbringer Screenshot – In the Castle Examining Yourself
Stormbringer Screenshot - Loading Screen
Stormbringer Screenshot – Loading Screen

Classic Games – Frontier Elite II

Frontier Elite II Loading Title Screen
Frontier Elite II Loading Title Screen

THE STORY

Frontier Elite II was released in 1984 as a sequel to Elite. It was a massive step forward in gaming and the first realistic + enjoyable space simulator made. It was not just about shooting other spaceships, the main aim was to build up your wealth and status as a spaceship commander.

FRONTIER ELITE II INTRO SEQUENCE

Frontier Elite II Game Cover

The Music

One of the main things I remember from playing Frontier Elites II as a child is the music and how well it fitted in with space travel. It changed depending on what you were doing like when docking Blue Danube would play reminding you of the film 2001: A Space Odyssey while leaving hyperspace would play Grieg – Hall of the Mountain King making you feel a bit uneasy as you jetted away from your hyperspace cloud before pirates could track you down and open fire! Here is the full list:
-In The Hall of the Mountain King – Edvard Grieg
-Frontier Main Theme – David Lowe (original music)
-Baba Yaga – Modest Mussorgsky
-Night on Bare Mountain – Modest Mussorgsky
-Frontier Second Theme – David Lowe (original music)
-Ride of the Valkyries – Richard Wagner
-The Blue Danube – Johann Strauss II
-The Great Gates of Kiev – Modest Mussorgsky

FRONTIER ELITE II TIPS

At the beginning of the game sell everything on your ship including the drive, scanner, automatic pilot etc… Then fit a passenger cabin. Go to the bulletin board and take on the first job for transporting someone somewhere. When They are on board your ship, go to the new and reconditioned ships section and select to buy a ship that costs less then yours is worth (you’ll know this because the price will be a minus figure). Then click on buy and the message ‘You can not buy a new ship with passengers on board’ will appear. But they will give you the trade in price anyway. If you keep clicking on the buy button they will keep giving you the money for the ship and you can get really rich!

Frontier Elite II Game Cover

Frontier Elite II Game Cover

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Classic Games – Frontier First Encounters

Frontier First Encounters Loading Title Screen

Frontier First Encounters Loading Title Screen

THE STORY

Frontier: First Encounters (FFE) is the third in a science-fiction game series, all of them set in the same universe. This universe is shown to the player as a fully 3D virtual reality-view through the windows of a spacecraft of your choice. This universe contains other ships to interact with, space stations to dock with, planets to land on, etc.

Your ?rst vision of the Galaxy is the starport of Old Blackelk on the planet Hope, a terraformed planet with a jungle-based ecosystem in the solar system of Gateway (so called because it is the natural entry point to the group of systems banded together to make the Alliance of independent Systems).

FRONTIER ELITE II INTRO SEQUENCE



Frontier Elite II Game Cover

ELITE TIPS

No walkthroughs/tips submitted for this game yet – be the first to submit one on the junglebiscuit.com forums

Frontier First Encounters Game Cover

Frontier First Encounters Game Cover

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