Introduction To Elite Dangerous

Elite: Dangerous is a game that is currently in production and shall be the fourth game in the Elite series. It is basically a space simulation game where the player is able to pick their own role be it a trader, explorer, miner, pirate, bounty hunter or combat pilot. Frontier have been trying to gather funds for this project for many years but were unable until they decided to do it through Kickstarter. Elite is due to be released in March 2014 on Windows.

The aim of the game is to “Take a ship and 100 credits to make money legally or illegally – trade, bounty-hunt, pirate, assassinate your way across the galaxy.”

Factions
There are three major factions, the Empire, the Federation, and the Alliance.  Players can also compete in galaxy-wide faction challenges and contribute by completing mission goals and earn rewards. The outcome determines faction powers, territorial control, and what each faction does next.

Player status and rank
There are four player status levels, for combat, CQC Championship, exploration and trading, depending on accomplishments. Certain status or rank can grant access to a number of systems which require a permit. Benefits of some systems include ship discount prices.

Assassin’s Creed 2 solve puzzle glyph “The Fourth Day”

Select ever picture with the Sun in it.

More specifically;
~ sun sitting in between mountain things
~Aztec / mecca calendar (sorry i cant remember which one)
~the east gate
~black bird thing
~The Sistine Chapel

Names:
The book of the dead.
The Sistine Chapel
The Eastern gates
The Aztec Calendar
The Red Sun sitting between two mountains. (the second picture on the top).

Choose pictures 2,3,5,8 and 9

Assassin’s Creed II “synapses” Glyph Question

6 = Three trees (1s)
0 = One delta (5s) and Seven trees
3 = Three deltas and One tree

Heres how it is worked out for those who like to know:
the numbers on the left picture represents the difference on the numbers on the wheel starting at the 1 (tree symbol). tree + 2 + 6 + 2 + 1 + 5 + 3 + 5 + 6 + 4
so the numbers on the wheel is:
1
1 + 2 = 3
3 + 6 = 9
9 + 2 = 11
11 + 1 = 12
12 + 5 = 17
17 + 3 = 20
20 + 5 = 25
25 + 6 = 31
31 + 4 = 35

now the symbols on the wheel all corresponds to these numbers if you translate them into normal numbers. Trees represent 1:s and the deltas are 10:s
the missing numbers are 17 and 31.

the right picture shows a 5 and a tree which means turn the wheel so the 5 and 1 (tree) are the same.
that gives you the solution of:
6 = 3
0 = 17
3 = 31

Elder Scrolls God List

There are various different types of God in Tamriel which vary among different cultures.

One who is referenced in almost every religion is that of Lorkhan, the Creator.

The Nine Divines / Aedra

Akatosh
Dibella
Arkay
Zenithar
Stendarr
Mara
Kynareth
Julianos
Talos / Tiber Septim

Demigods

Vivec
Tribunal and Bloodmoon — extend the game world still further. In Tribunal, you visit Mournhold, the capital city of Morrowind, to meet two more god-kings of Morrowind, Almalexia and Sotha Sil

Daedric Princes

Daedric Gods also known as Daedric princes, are said to be the most powerful of all Daedra, which is why they are commonly worshiped.
There are 16 Daedric Princes named in The Book of Daedra, they are:
Azura
Boethiah
Clavicus Vile
Hermaeus Mora
Hircine
Malacath
Mehrunes Dagon
Mephala
Meridia
Molag Bal
Namira
Nocturnal
Peryite
Sanguine
Sheogorath / Jyggalag
Vaermina

Daedric Shrines In morrowind

Shrine of Azura
Help Azura’s priestess in Sheogorath to receive Azura’s Star.
Shrine of Boethiah
Find this obscure shrine underwater to receive a quest for the powerful sword, Goldbrand.
Shrine of Clavicus Vile
Find the Mask of Clavicus Vile and be well liked by everyone.
Shrine of Malacath
Kill the last of the Oreyn bloodline to receive the Helm of Oreyn Bearclaw.
Shrine of Mehrunes Dagon
Recover the Mehrunes Razor from an Ancestral Tomb.
Shrine of Mephala
Assasinate a member of the Morag Tong to receive the Ring of Khajiit.
Shrine of Molag Bal
Kill an errant Daedra to receive the Mace of Molag Bal.
Shrine of Sheogorath
Kill a Giant Netch with a magic Fork…no, really!

Azura

Intermediate Deity
Symbol: Star of Azura
Home Plane: Moonshadow
Alignment: Neutral Good
Portfolio: Dunmer, Night
Worshipers:
Cleric Alignment: LG, NG, TN, CG
Domains: Good, Liberation, Oracle, Protection
Favored Weapon: Dagger

Boethiah

Intermediate Deity

Symbol:

Home Plane:

Alignment: Chaotic Evil (Chaotic Neutral in Dunmer Tradition)

Portfolio: War, Competition, Conspiracy, Treason, Assassination

Worshipers: Warriors, Rebels, Gladiators

Cleric Alignment: NE, CN, CE (TN, CG, CN, CE in Dunmer tradition)

Domains: Competition, Destruction, Glory, War (Creation, Destruction, Glory, Knowledge in Dunmer Tradition)

Favored Weapon: Bastard Sword

Clavicus Vile

Lesser Deity

Symbol: The Masque

Home Plane:

Alignment: Neutral Evil

Portfolio:

Worshipers:

Cleric Alignment: TN, LE, NE, CE

Domains: Evil, Domination, Trickery

Favored Weapon: Long Sword

Hermaeus Mora/ Herma-Mora/ Hermorha

Intermediate Deity

Symbol: Claw

Home Plane:

Alignment: True Neutral

Portfolio: Fate, Knowledge, Secrets, Time

Worshipers:

Cleric Alignment: LN, NG, TN, NE, CN

Domains: Fate, Knowledge, Magic, Rune

Favored Weapon: Natural Weapons

Hircine

Lesser Deity

Symbol: Stag’s Skull

Home Plane: Hunting Grounds

Alignment: Chaotic Neutral

Portfolio:

Worshipers: Were-creatures, Hunters,

Cleric Alignment: CG, CN, TN, CE

Domains: Competition, Luck, Strength

Favored Weapon: Great Spear

Jyggalag

Lesser Deity

Symbol: Heart of Order

Home Plane:

Alignment: Lawful Evil

Portfolio:

Worshipers:

Cleric Alignment: LN, LE, NE

Domains: Domination, Law, Tyranny

Favored Weapon: Long Sword

Malacath/ Mauloch/ Trinimac/ Malooc/ Malak

Intermediate Deity

Symbol:

Home Plane:

Alignment: Chaotic Neutral

Portfolio:

Worshipers:

Cleric Alignment: CG, TN, CN, CE

Domains: Community, Chaos, Pestilence, Strength

Favored Weapon: Falchion

Mehrunes Dagon

Intermediate Deity

Symbol: Daedric Crescent

Home Plane: Deadlands

Alignment: Chaotic Evil

Portfolio:

Worshipers:

Cleric Alignment: NE, CN, CE

Domains: Chaos, Death, Destruction, Evil

Favored Weapon: Great Axe

Mephala

Intermediate Deity

Symbol: Spider Web

Home Plane:

Alignment: Neutral Evil (Neutral in Dunmer Tradition)

Portfolio: Assassination, Skullduggery

Worshipers: Morag Tong

Cleric Alignment: LE, TN, NE, CE (LN, NG, TN, NE, CN in Dunmer Tradition)

Domains: Darkness, Nobility, Planning, Trickery

Favored Weapon: Bastard Sword

Meridia

Demigod

Symbol: Golden Bracer

Home Plane: Colored Rooms

Alignment: Neutral Good

Portfolio:

Worshipers:

Cleric Alignment: LG, NG, TN, CG

Domains: Healing, Purification, Sun

Favored Weapon: Heavy Mace

Molag Bal

Intermediate Deity

Symbol: Horns

Home Plane: Coldharbour

Alignment: Chaotic Evil

Portfolio: Betrayal, Rape, Treachery, Vampires, Vengeance

Worshipers:

Cleric Alignment: NE, CN, CE

Domains: Bestial, Corruption, Evil, Trickery

Favored Weapon: War Mace

Namira

Lesser Deity

Symbol: Imp

Home Plane:

Alignment: Chaotic Good

Portfolio: Darkness, Secrecy, Seclusion

Worshipers:

Cleric Alignment: NG, CG, CN

Domains: Darkness, Mysticism, Protection

Favored Weapon: Dagger

Nocturnal

Demigod

Symbol: Eye of Nocturnal

Home Plane:

Alignment: True Neutral

Portfolio: Thieves, Night, Secrets

Worshipers:

Cleric Alignment: LN, NG, TN, NE, CN

Domains: Celerity, Luck, Mind

Favored Weapon: Longbow

Peryite

Lesser Deity

Symbol:

Home Plane:

Alignment: Lawful Neutral

Portfolio:

Worshipers:

Cleric Alignment: LG, LN, LE, TN

Domains: Artifice, Law, Pestilence

Favored Weapon:

Sanguine

Lesser Deity

Symbol: Horned Skull

Home Plane:

Alignment: Chaotic Neutral

Portfolio: Hedonism, Debauchery, Pranks, Revelry

Worshipers:

Cleric Alignment: TN, CG, CN, CE

Domains: Charm, Greed, Pleasure

Favored Weapons: Quarterstaff

Sheogorath

Intermediate Deity

Symbol: Staves

Home Plane: Shivering Isles

Alignment: Chaotic Neutral

Portfolio:

Worshipers:

Cleric Alignment: TN, CG, CN, CE

Domains: Chaos, Dream, Madness, Magic

Favored Weapon: Quarterstaff

Vaermina

Level

Symbol:

Home Plane: Quagmire

Alignment: Neutral Evil

Portfolio:

Worshipers:

Cleric Alignment: LE, TN, NE, CE

Domains: Dream, Mind, Pain

Favored Weapon: Dagger

Other

Sithis

Intermediate Deity

Symbol: Basin of Blood

Home Plane:

Alignment: Neutral Evil

Portfolio:

Worshipers:

Cleric Alignment: LE, TN, NE, CE

Domains: Darkness, Death, Pact, Tyranny

Favored Weapon: Kukri

Nine Divines

Akatosh/ Aduin/ Auri-El/ Ruptga/ Alkosh

Greater Deity
Symbol: Dragon
Home Plane:
Alignment: Neutral Good (True Neutral in Nordic Tradition)
Portfolio:
Worshipers:
Cleric Alignment: LG, NG, TN, CG (LN, NG, TN, NE, CN in Nordic tradition)
Domains: Creation, Fire, Good, Healing, Wrath (Creation, Destruction, Fate, Fire, Wrath in Nordic tradition)
Favored Weapon: Longbow

Arkay/ Orkey/ Tu’whacca
Intermediate Deity

Symbol:

Home Plane:

Alignment: Neutral Good (Neutral Evil in Nordic Tradition)

Portfolio: Burial, Seasons, Life, Death, Balance

Worshipers:

Cleric Alignment: LG, NG, TN, CG (LE, TN, NE, CE in Nordic Tradition)

Domains: Healing, Knowledge, Repose, Weather (Cold, Death, Knowledge, Weather in Nordic Tradition)

Favored Weapon: Long Sword

Dibella

Intermediate Deity

Symbol:

Home Plane:

Alignment: Chaotic Good

Portfolio: Artists, Creation, Love, Sex, Women

Worshipers:

Cleric Alignment: NG, CG, CN

Domains: Charm, Good, Pleasure, Water

Favored Weapon: Dagger

Julianos

Intermediate Deity

Symbol: Triangle

Home Plane:

Alignment: Lawful Neutral

Portfolio:

Worshipers:

Cleric Alignment: LG, LN, LE, TN

Domains: Knowledge, Law, Mind, Nobility

Favored Weapon: Battleaxe

Kynareth/ Kyne

Intermediate Deity

Symbol:

Home Plane:

Alignment: Chaotic Good

Portfolio:

Worshipers: Sailors, Travelers

Cleric Alignment: NG, CG, CN

Domains: Air, Travel, Water, Weather

Favored Weapon: Quarterstaff

Mara/ Morwha

Greater Deity

Symbol:

Home Plane:

Alignment: Neutral Good

Portfolio:

Worshipers:

Cleric Alignment: LG, NG, TN, CG

Domains: Community, Good, Earth, Healing, Joy

Favored Weapon: Scythe

Reman Cyrodiil

Lesser Deity
Symbol:
Home Plane:
Alignment: Lawful Neutral
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, LE, TN
Domains: Law, Strength, War
Favored Weapon: Short Sword

Stendarr/ Stuhn/ S’rendarr

Intermediate Deity
Symbol:
Home Plane:
Alignment: Lawful Good
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, NG
Domains: Courage, Good, Law, Nobility
Favored Weapon: Maul

Talos/ Ysmir

Lesser Deity
Symbol:
Home Plane:
Alignment: Lawful Good
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, NG
Domains: Liberation, Protection, War
Favored Weapon: Long Sword

Zenithar/ Tsun/ Xen/ Z’en/ Zeht

Intermediate Deity
Symbol:
Home Plane:
Alignment: Lawful neutral
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, LE, TN
Domains: Community, Law, Knowledge, Nobility
Favored Weapon:

Dunmer Tribunal

Almalexia

Lesser Deity
Symbol:
Home Plane: Tamriel
Alignment: Lawful Neutral
Portfolio:
Worshipers: Dunmer, House Indoril
Cleric Alignment: LG, LN, LE, TN
Domains: Healing, Inquisition, Law
Favored Weapon: Scimitar

Sotha Sil
Lesser Deity
Symbol:
Home Plane: Tamriel
Alignment: True Neutral
Portfolio:
Worshipers:
Cleric Alignment: LN, NG, TN, NE, CN
Domains: Artifice, Knowledge, Mysticism
Favored Weapon: Dagger

Vivec
Lesser Deity
Symbol:
Home Plane: Tamriel
Alignment: Chaotic Neutral
Portfolio:
Worshipers:
Cleric Alignment: TN, CG, CN, CE
Domains: Chaos, Trickery, Water
Favored Weapon: Long Sword

Nordic Religion

Akatosh/ Aduin/ Auri-El/ Ruptga/ Alkosh
Greater Deity
Symbol: Dragon
Home Plane:
Alignment: Neutral Good (True Neutral in Nordic Tradition)
Portfolio:
Worshipers:
Cleric Alignment: LG, NG, TN, CG (LN, NG, TN, NE, CN in Nordic tradition)
Domains: Creation, Fire, Good, Healing, Wrath (Creation, Destruction, Fate, Fire, Wrath in Nordic tradition)
Favored Weapon: Longbow

Arkay/ Orkey/ Tu’whacca
Intermediate Deity
Symbol:
Home Plane:
Alignment: Neutral Good (Neutral Evil in Nordic Tradition)
Portfolio: Burial, Seasons, Life, Death, Balance
Worshipers:
Cleric Alignment: LG, NG, TN, CG (LE, TN, NE, CE in Nordic Tradition)
Domains: Healing, Knowledge, Repose, Weather (Cold, Death, Knowledge, Weather in Nordic Tradition)
Favored Weapon: Long Sword

Dibella
Intermediate Deity
Symbol:
Home Plane:
Alignment: Chaotic Good
Portfolio: Artists, Creation, Love, Sex, Women
Worshipers:
Cleric Alignment: NG, CG, CN
Domains: Charm, Good, Pleasure, Water
Favored Weapon: Dagger

Hermaeus Mora/ Herma-Mora/ Hermorha
Intermediate Deity
Symbol: Claw
Home Plane:
Alignment: True Neutral
Portfolio: Fate, Knowledge, Secrets, Time
Worshipers:
Cleric Alignment: LN, NG, TN, NE, CN
Domains: Fate, Knowledge, Magic, Rune
Favored Weapon: Natural Weapons

Julianos
Intermediate Deity
Symbol: Triangle
Home Plane:
Alignment: Lawful Neutral
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, LE, TN
Domains: Knowledge, Law, Mind, Nobility
Favored Weapon: Battleaxe

Kynareth/ Kyne
Intermediate Deity
Symbol:
Home Plane:
Alignment: Chaotic Good
Portfolio:
Worshipers: Sailors, Travelers
Cleric Alignment: NG, CG, CN
Domains: Air, Travel, Water, Weather
Favored Weapon: Quarterstaff

Malacath/ Mauloch/ Trinimac/ Malooc/ Malak
Intermediate Deity
Symbol:
Home Plane:
Alignment: Chaotic Neutral
Portfolio:
Worshipers:
Cleric Alignment: CG, TN, CN, CE
Domains: Community, Chaos, Pestilence, Strength
Favored Weapon: Falchion

Mara/ Morwha
Greater Deity
Symbol:
Home Plane:
Alignment: Neutral Good
Portfolio:
Worshipers:
Cleric Alignment: LG, NG, TN, CG
Domains: Community, Good, Earth, Healing, Joy
Favored Weapon: Scythe

Stendarr/ Stuhn/ S’rendarr
Intermediate Deity
Symbol:
Home Plane:
Alignment: Lawful Good
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, NG
Domains: Courage, Good, Law, Nobility
Favored Weapon: Maul

Talos/ Ysmir
Lesser Deity
Symbol:
Home Plane:
Alignment: Lawful Good
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, NG
Domains: Liberation, Protection, War
Favored Weapon: Long Sword

Zenithar/ Tsun/ Xen/ Z’en/ Zeht
Intermediate Deity
Symbol:
Home Plane:
Alignment: Lawful neutral
Portfolio:
Worshipers:
Cleric Alignment: LG, LN, LE, TN
Domains: Community, Law, Knowledge, Nobility
Favored Weapon:

Runescape – Stealing Creations Guide

Stealing creation or SC for short is a member-only teamwork based mini game located in lvl 13 wilderness. On the game skillers and players killers work together to beat the opposing team.

The stealing Creations Portal

The stealing Creations Portal

How to get there?

How to get to stealing Creations

How to get to stealing Creations

Stealing creation is located in the “Mystic camp” south-west of the wilderness volcano , and north of Edgeville and the Grand Exchange.

1_The easiest way to get there is using a games necklace to teleport to the wilderness volcano and then run south-west to the mystic camp.

2_If you got the ancient magicks spellbook you can cast carrallangar teleport ; this spell teleports you to the graveyard of shadows (next to clan wars) and then you just have to walk south-west to the mystic camp.

3_If you are in Edgeville or GE you need to jump the wilderness wall and run north until you reach the mystic camp. (BEWARE OF REVENANTS!!)

Getting started

Once in the mystic camp you need to talk to the HEAD MYSTIC (he is always south of the small purple portal).YOU CAN NOT BRING ITEMS TO THIS MINI GAME

Talking to the head mystic at SC

Talking to the head mystic at SC

After the tutorial you can choose two different styles of game : Clan match or Free for all match.

As the name suggest “Clan match” allows you to fight against different clans while Free for all is for anyone wanting to play the mini game ; you can choose a team by climbing over one of the two stiles (red or blue team).

Free for all matches can be started by jumping into one of the fenced off areas located west of the portal.

Starting a free for all SC game

Starting a free for all SC game

While you are waiting, you will see a small interface indicating how many combat and skill levels each team has and the numbers of players.

Number of players, combat levels and skills

Number of players, combat levels and skills

Clan matches can be started by entering the large waiting area located east of the portal.

Starting a clan SC game

Starting a clan SC game

The first member of a clan that enters the waiting area will be made CLAN LEADER ;the clan leader can issue challenges or offer alliences to other clan leaders.To do this you have to right click another clan leader and choose the option “ally” or “challenge” ; a clan can have a maximum of three allied clans.

Playing SC

Once in the game you will be placed in a room with tables in which you or your team can deposit the sacred clay item they have made.

Start of an sc game - the lobby

Start of an sc game – the lobby

Once outside your team base there are two things you can do, be a skiller, or kill skillers ^^.

Gathering sacred clay

There are different ways of gathering sacred clay but each class of clay need a specific level.
lvl 1 —> no requirements
lvl 2 —> lvl 20 in the skill
lvl 3 —>lvl 40 in the skill
lvl 4 —> lvl 60 in the skill
lvl 5 —> lvl 80 in the skill

You can take sacred clay straight off the ground (lvl 1 ) and no skill is needed.

level one clay gathering

Level one clay gathering

You can also harpoon it using the fishing skill ,you can see what lvl you need right clicking the pond.

fishing at SC to gather clay

Fishing at SC to gather clay

You can also mine sacred clay from a rock using the mining skill ,right-click the rock to see the level needed.

You can also harpoon it using the fishing skill ,you can see what lvl you need right clicking the pond.

Mining at SC to gather clay

Mining at SC to gather clay

Similarly,you can chop sacred clay using the wc skill ,right-click tree to see level needed.

Woodcutting at SC to gather clay

Woodcutting at SC to gather clay

And finally,catch swarms of sacred clay using the hunter skill , right-click the swarm to see lvl required.

Butterfly catching at SC to gather clay

Butterfly catching at SC to gather clay

Creating items

Once you got some sacred clay it’s time to look for a “creation kiln” click on it an a menu will appear.

SC Creation Kiln

SC Creation Kiln

This menu is divided in four sub-menu’s one tab for weapons,another for armour,equipment and potions.
Each item have specific bonuses and are taken away if you die or the game ends.Again, you will need a certain lvl to make different items.

Controlling Resources

To control a resource you need to build a barrier around it, you wil need different construction levels for different barriers.Only members of your team can cross the barrier however players of the opposing team can break down the walls and you will need to repair the barrier and remember the higher class the barriers , the more damage they can take.

Combat

Another way of helping your team is by attacking the other team members.Any foe you defeat will drop all of his items (not if he was using protect item prayer) which you can pick and deposit at your team base.If you die you will respawn either at your base or the closer resource your team controls.

Armour and food can be either made using the creation kiln or taken from your base ,but taking items from your base will reduce your score.

Food can be made from different sacred clay classes.
food class
class 1 —> 40 life points
class 2 —> 80 life points
class 3 —> 120 life points
class 4 —>160 life points
class 5 —> 200 life points

Pickpocketing

If you dont want to fight but still want free items you can always pickpocket players in game.
However you can only pickpocket players that got up to 20 lvls more than you in thieving.

Obstacles or life savers…

Fog banks: Once inside them , nobody can attack you or even see you in the mini map as you disappear from it.

SC fog bank

SC fog bank

Rift : All you have to do is click the rift to jump it.

Wall: All you have to do is click the wall to jump over it.

SC walls

SC walls

Altars: In this game altars not only recharge your prayer points but also your run energy and summoning points.

SC altars

SC altars

Familiars: can be summoned in game to carry sacred clay items and to fight foes , the familiar combat lvl depends on the type of clay used to produce the pouch.

clay class 1—> 1 item storage —> 25 cb lvl
clay class 2 —> 6 items storage —> 37 cb lvl
clay class 3 —> 12 items storage —> 58 cb lvl
clay class 4 —> 18 items storage —> 93 cb lvl
clay class 5 —> 24 items storage —> 139 cb lvl

Rewards

After 20 mins , you will be send back to runescape and an interface will appear showing your score your team score and what team has won.

SC rewards

SC rewards

The awards are:
Most clay gathered
Most processed clay
Most clay deposit
Most damage done
Most players killed
Most deaths
Highest personal score
Lowest personal score

To claim your rewards talk to the reward mystic east of the portal.

SC rewards

SC rewards

All reward items will give you double xp when training a certain skill.

Runescape – Guide To Hunting Revenants

Rev hunting can be very profitable but also a little risky as it takes place in a pvp wildy area. This guide will show you what gear to wear to hunt them effectively without losing too much coin in the chance you get pked.

GEAR

The bracelet in inventory is Forinthry Bracelet, you need to use this to “repel” the revs so that they don’t all attack you at once. Some setups:

Simple rev hunting gear thats effective and not that expensive

Simple rev hunting gear thats effective and not that expensive

With this gear you can kill the revs really fast if you are on low health

With this gear you can kill the revs really fast if you are on low health

Rev hunting rapier gear

My personal favourite since Revs are weak to stab and that’s what rapier is for, only difference between this and the first setup is basically no dds since with rapier you won’t need but you can bring it if wanted

Rev hunting ranging Setup

Rev hunting ranging Setup

Another setup for cheap and effective kills

Another setup for cheap and effective kills

Bring an antipoison if you feel like Killing the dragon without using charges on bracelet.

For familiars I wouldn’t recomment BOBs since they get attacked by the revenants a lot and you won’t want your supplies on the floor now would you? :p

Recommended familiars would be Bunyip Titans for healing and Unicorn.

Also remember to use repel on the bracelet if it’s your first time or else Revenants will be aggressive towards you and remember to re-do it every 1 hour.

Also remember! Revs are in wild which is a place where you can lose your items so don’t risk anything you’re not willing to lose

HOW TO GET THERE

Revenants only found exclusively in the north-east corner of the Forinthry Dungeon in the middle of the Wilderness. Revenants of all types can be found here.

Whilst killing these monsters, you may encounter teams and single pkers.
If this happens i would advise using dragonstone enchanted jewellery to teleport out.

Re bank, hop worlds and head back up.

Entrance to the rev cave

Entrance to the rev cave

Once here Enter the cave

Getting through the cave to revs

Getting through the cave to revs

Once at the revs : Right click your bracelet and click repel, this will make the revs non aggressive to you for 1 hour

REWARDS AND DROPS

The Revenants will drop coins mostly but you can get some very valuble drops as seen below

Statius’s Warhammer
Statius’s Full Helm
Statius’s Platebody
Statius’s Platelegs
Vesta’s Spear
Vesta’s Chainbody
Vesta’s Chainskirt
Vesta’s Longsword
Zuriel’s Hood
Zuriel’s Robe top
Zuriel’s Robe skirt
Zuriel’s Staff
Morrigan’s Coif
Morrigan’s Top
Morrigan’s Chaps
Morrigan’s Axe’s
Morrigan’s Javelin’s

ALL THEESE DROPS CAN BE GAINED IN THE CORRUPT VERSION TOO

You can also get Stattues which can be exchanged in Edgeville to Mandrith

Broken statue 5,000gp
Third age carafe 10,000gp
Bronzed dragon claw20,000gp
Ancient psaltery bridge30,000gp
Saradomin amphora40,000gp
Bandos icon 50,000gp
Saradomin icon 75,000gp
Zamorak icon 100,000gp
Armadyl icon 150,000gp
Guthixian brazier 200,000gp
Ruby chalice 250,000gp
Bandos statuette 300,000gp
Saradomin statuette400,000gp
Zamorak statuette 500,000gp
Armadyl statuette 750,000gp
Seren statuette 1,000,000gp
Ancient statuette 5,000,000gp

IF YOU HAPPEN TO OBTAIN A DROP FROM REVENANTS IS TO TELEPORT OUT AND BANK.

Corrupt Dragon equipment can be gained as a drop too these contain :

Chainbody
Medium Helmet
Platelegs/Plateskirt
Square Shield
Spear
Battleaxe
Dagger
Scimitar
Mace
Longsword

More very rare drops you can obtain are brawling gloves used for 4 x the experience in the following skills:

Agility
Cooking
Firemaking
Fishing
Hunter
Magic
Melee
Mining
Prayer
Ranged
Smithing
Thieving
Woodcutting

Producing Works Of Art From Skyrim Screenshots

I have been playing around with Skyrim images on Photoshop and produced some wonderful works of art as a result. Here I show some very simple ways to have a go yourself.

Here is the original image taken from the game, I think this game is so well done that the screenshot is a work of art in itself!

rpgskyrimscreenshotart1
Skyrim Screenshot Art Original Image

You can see how easy it is to manipulate this image in the below picture. Adding a simple patchwork filter to the image produces the following effect, making it seem as is the image has been stitched together:

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Skyrim Screenshot Art Patchwork Image

Another filter can be applied to make the image look like it has been drawn with chalk on a blackboard:

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Skyrim Screenshot Art Chalk Image

Using a brush stroke filter you can achieve a nice little painting look-a-like:

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Skyrim Screenshot Art Crosshatch Brush Stroke Image

Finally, you can really go to town on manipulating an image, it took me a whole five minutes to make something that looks vaguely like I have drawn the whole thing with a pencil! Have a look below:

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Skyrim Screenshot Art Pencil Image