Runescape – Arc Skilling Guide and Tips

Daily Contracts

great method for gaining xp
7 can be completed in one day (if all unlocks are purchased)
skip “collecting” tasks for sea shell/driftwood

Number of Contracts Completed | Cost to Reroll

0 contracts – 1 chime
1 contracts – 10 chimes
2 contracts – 20 chimes
3 contracts – 30 chimes
4 contracts – 40 chimes
5 contracts – 50 chimes
6 contracts – 60 chimes

Tasks can be for rescources gathered on the Arc/Uncharted Islands
All rewards include 150 chimes (except collecting tasks)
Sometimes contracts award 1-2 taijitu

Task | Amount | Reward

Chop Bamboo (35-95) 12,600–34,200xp
100 bamboo per tree:SUPPLIES:

Cook Oil (12-40) 11,220–37,400xp

Craft Bowls (12-40) 11,220–37,400xp

Harvest Energy (35-95) 10,150–34,200xp
300 energy per spawn

Fish Wobbegong (35-95) 12,600–34,200xp
100 wobbigongs per spawn

Fletch Bundles of Bamboo (12-40) 11,220–37,400xp

Catch Tortles (35-95) 12,600–34,200xp
207 shell chippings per spawn

Mine Salt (35-95) 12,600–34,200xp
110-130 salt per spawn

Slay acolytes of Seiryu (35–100) 25,900–74,000xp
as well as 2-8 Slayer points

Producing Chimes

Make Shark Soup with

1 x Shiny Tortle Shell Bowl
Crafted with 4 shiny shell chippings

1 x Bundle of Bamboo
Crafted with 2 golden bamboo or 5 regular bamboo

1 x Sliced Mushrooms
# of mushrooms used varies

1 x Wobbegong Oil
Made with 2 wobbegongs

1 x Alaea Salt
From mining Alaea Crabs on Uncharted Islands

Transmuting

Ancestral Energy can be converted to another resource.

Unlocks

Sold by Boni, who can be found on Waiko next to the bank.
For Taijitu do Long Voyages (costs 20 SUPPLIES)

Hanto Armour Set
Chest/Legs/Helm/Gloves/Boots
Cost: 90 Taijitu & 60,000 chimes

Hanto Weapons
Winds of Waiko/Thalassia’s Revenge/Rage of Hyu-Ji
Cost: 50 Taijitu & 25,000 chimes (each)

Hunter Skilling Outfit
Chest/Legs/Helm/Gloves/Boots
Cost: 10 Taijitu & 10,000 chimes

Salty Title

Runescape – Quest List Useful For PVM and Slayer

Quests for PvM

Broken Home – BIS Ring (ASR)
Plagues End – Access to Priffdinas (Supreme Ovls, quick way to change spellbooks, etc)
The Mighty fall – God Wars tele for Ranged duo Nex
Ritual of the Mahjarrat – Dragonbane Ammo + Akrisae at Barrows + Glacors
While Guthix Sleeps – Glacor boost & TDS
As a First Resort – Decant Flasks
River of Blood – Sunspear, Berzerker Blood Essence, Drakans Medallion, Blisterwood
Summers End – Access to Corporal Beast
Lunar Diplomacy + Dream Mentor – Lunar Spellbook (+ Livid farm to fully complete it)
The World Wakes – 4 New Abilities, 3 of them being very helpful
The Digsite Quest – 3 New Abilities (Tendrils) Extremely helpful for DPS
Ghost Ahoy – Ectophial (Teleport to Araxxor)
Tales of GWD 2 – Teleport tablets to GWD 2 (Telos/Gwd 2 camping)
One of a Kind – Dragonrider Necklace (Good alternative for Hydrix necklaces)
Kindred Spirits – Linza
The Elder Kiln – Fight Kiln Access
Temple of Sennisten – Curses (Soulsplit/Turmoil)
Kings Ransom- T70 Prayers (Augury/Rigour/Piety)
Desert Treasure – Ancient Magicks(edited)

Quests for Slayer

Smoking Kills – Crucial for training slayer
Fate of the Gods – Muspahs & Nihils
The Light Within – Crystal Shapeshifters
Ritual of the Mahjarrat (+While Guthix Sleeps) – TDs & Glacors
The World Wakes – Automatons
Children of Mah – Nightmares
Branches of Darkmeyer – Vyrewatch
One of a Kind – Celestial Dragons
Do No Evil – Sophanem Slayer Dungeon Access(edited)

Runescape – Updated Friends Chat List

Skilling:

“Boxes” for Portable Deposit Box locations (On DXP)

“Chase Trees” or “Evil Tree FC”- for Evil Trees

“Harmed Ore” – for Harmonised Ore locations

“NemiForest” – for 9/9 Nemi Forests

“Portables” – for Portable skilling locations

“TH Trade” for trading for Skilling Outfits

“Tree Hunt” – for Crystal Tree locations

“Star Find” – for Shooting Stars

“Soulobby” – for Soul Obelisk Locations (Menaphos)

Minigames:

“Ba Teams” for Barbarian Assault Games

“Goldtrimmers” for Castle Wars Games(Afk)

“ConquestChat” – for Conquest Games

“demonmobs fc” for Demon Flash Mob locations

“Free Leech” for free leeching of Dungeoneering floors

“Hybrid Top” – for Fight Pit Games

“2FlingFish” – for Fish Flingers

“Minigames” – for Mazcab Supply Runs

“GOP Addict” for Great Orb Project Games

“Heist4Fun” – for Heist Games

“World60pengs” or “W60 Find Pen” for Penguin Hunting

“Fast SC” for Stealing Creation (Non-Combat)

“Bafcw” or “CWANS” for Soul Wars Games

“vis wax fc” for Vis Wax Combinations

Price Checking:

“90weaps pc” for price checkingT90+ Weapons

“R Quark” for price checking Rares

“TH Rares PC” for Treasure Hunter/SOF price checking

PVM / Teaching:

“AoDTeams” to find teams for Angel of Death

“NexAoD” for Angel of Death Masses

“Boss School” or “PvMing FC” for teaching / finding teams

“Casual KK” for smaller Kalphite King teams

“lskk247” for Lootshare Kalphite King

“duck hunters” for Megaduck pet chance

“Raid FC” for raids

“Teachingrots” for learning / making teams for Rise of the Six

“Rago PVM” for Vorago Masse

Runescape – Source Of Denial Achievement Guide – Pick fruit from a Sq’irk tree in the Sorceress’s Garden without stopping

Source Of Denial is one of the new Runescape achievements which is actually really easy to achieve and can be done in 1 minute. Basically you need to pick fruit from a Sq’irk tree in the Sorceress’s Garden without stopping and it awards 10 runescore points. One has to start right beyond the entrance gate and pick a fruit from the tree without stopping. Running is imperative, and it is done most easily in the winter garden.

Go winter and look for this position:

Source Of Denial - Pick fruit from a Sq'irk tree in the Sorceress's Garden without stopping.
Source Of Denial – Pick fruit from a Sq’irk tree in the Sorceress’s Garden without stopping.

When you see the spirit click on the sq’irk tree and let your pixels do the running – as you near the tree click on it again so it picks it straight up.

Job done.

Problems:
Sometimes you will get the message “someone’s actions have disqualified you from completing the source of denial achievement”. That is normally you, sometimes you can get through without the elementals firing off the teleport spell as you are behind a wall, so you can still pick the sq’irk but it will not count for the achievement. Just keep trying and you will get it eventually.

The elemenatals can also get out of sync when they catch you or someone else so look out for that too when following the above guide.

Runescape – 120 Slayer Tips

Some advice going for 120 slayer:

Auras

Dark Magic: Best aura you can get, use it on the highest xp tasks like Airuts of difficult ones like Rune Dragons where that 15% dps will make the difference between life and death.
Mahjarrat: Would be worse than Dark Magic but better than berserk auras due to longer duration/less damage taken I think. However, I don’t have VIP so not sure.
Berserker auras (10% dps, ruins your defence): These are a great dps boost (especially the first 6 minutes where it will stack with ovl if ovl aready on when you use aura, raising stats to 127) but you can also get destroyed so I tend to avoid them on anything which hits hard (airuts/edimmus/rune dragons/shapeshifters etc). On weak monsters, especially the fast tasks, these are fantastic:
Chaos Giants
Automatons
Ganodermic Beasts
Celestials (doesnt last full task)
Abyssal Demons
Dark Beasts etc

Accuracy Auras: WHile in pvm these are the best dps if you don’t have 100% accuracy, they’re not great for slayer as long as you have t90. If you have t80 use them at Airuts/Kal’gerions and other high defence stuff.
Penance/Vamp: Not particularly useful but might as well use them if dps auras are on cooldown as it makes a task cheaper. Penance is great for aviansies tasks.

Items

Scythe > Lance > Drygores = Attuned Crystal Hally.
Drygores can be good for automatons for safety. Danklight/OH Drygore for Ripper Demons.
Nox Bow > Ascensions as Dazing Shot > Needle Strike, plus greater max range.
Supreme Overloads (1% accuracy/2% dmg over normal Overloads) plus they’re cheaper per dose. Use them everywhere, the more dps you do = faster kills = pays for higher cost/h
Adrenaline Potions (1-3 per task). Most useful as melee but pretty good on all styles.
Ring of Vigor to save 10 adrenaline after ultimate. Can squeeze in 2 wild magics during sunshine with it + adren pot.
Elite Enhanced Excalibur. 40% of lp every 5 minutes, doesn’t waste adrenaline like butterflies/rejuv etc.
Boots/Gloves = Barrows Gloves + Silverhawk boots are the best cheap power armour you’ll find, plus hybrid so can use all tasks.
Bandos/Arma/Subj boots+gloves if you have a bit more gp, still no repair cost but more dmg than the hybrid ones. T80/t90 is a waste of money for 2*0.087% dps, both upkeep and higher cost at death. Likewise, deathtouched brace isnt worth the cost.
Blood necklaces (Brawler/Farsigh/Arcane Stream) have the second best dmg in the game on non reflect-immune monsters, above Ammy of Souls. Use them all the time (Dragon Rider is better than non-blood arcane stream though) unless you actually need the tank benefits of Souls.
In no way is the Demon Horn necklace worth it. Prayer potions with t95 prayer + soulsplit = 40-50k/h cost, and much greater dmg boost. Stock up on tons of prayer potions.Just as a disclaimer, if you don’t care that’s fine. Hava asked me for some advice as he’s going for 120 slayer but as he had to go before I could tell everyone I thought it’d be easier to write everything down here.
Gem Bag + toolbelted Herbicide/Charming Imp/Bonecrusher (I crush everything except Rune/Addy Dragon bones)/[Seedicide(all but yew+/papaya+)
Spring Cleaner’s great, no looting + it profits. Alch Runes for the rest. Notepaper is for Muspahs as can’t alch, and the odd valuable drops which you don’t want to alch and have more than one of/rune drag bones etc.
Dom Tower gloves have uses, but aren’t essential. I use them at K’ril, Kree, Kal’gerions and Rune Dragons.
Steel Titan everywhere, with Steel of Legends Scrolls.
Exceptions are Ice Nihil (smoke is cheaper, slightly worse version) for maging Kal’gerions.

Tasks

This is what I’ve found works best. I generally come out even/small point profit with the 10/50/100 bonus points increasing my total, which I use to buy additional reapers. I went down the list of tasks assigned by Morvran from highest to lowest threshold and blocked all of the ones I skip every time. There’s other tasks I skip also, but the blocked tasks are the most common ones.
All of my preferred tasks are at least 250k/h Slayer experience, and are ones I enjoy too. There’s a handful of tasks that could be preferred which are better but I don’t like killing them.
Automatons – Scythe > Range for xp/h. Dw drygores is almost as fast but 99x safer.
Kal’gerions – I like magic best, but can melee em too. Nihil + t90 is 100% accuracy. Demon Slayer gloves/boots (can be dropped by them) gives a xp/dmg boost.
Abyssal Demons – Magic > Scythe (demon slayer gloves/boosts again)
Aviansies – Magic > Range for Kree, but difference is marginal (Dom Tower Gloves/Nips/Glacor Cave boost etc make a diff), Penance for 0 sups
Crystal Shapeshifters – Melee > Magic. Barge + Surge between enemies. Attuned Crystal gloves + boots (750 crystals each) on shapeshifters adds 10% dmg, sending them to 290k/h xp plus 680k combat xp.

These are the other tasks I do:
Elves – incredible xp/h, but the task only lasts 10 minutes with Scythe
Dark Beasts – I hate these so cancel them 90% of the time, but they’re technically a great task.
Edimmu – boring, but ~200k/h and very profitable. Melee > Magic, magic is far far safer
Shadow Creatures – Scythe > Magic
Muspah – Ancients
Ripper Demons – DW melee is best here, and they average 4-600k/h slayer exp, but they’re dangerous as hell so I don’t bother.
Rune Dragons
Camel Warriors/Acheron Mammoth – Again, I don’t kill them but mean to start as they’re amazing xp if you don’t suck.
Adamant Dragons
Glacors
Chaos Giants – Scythe
Ganodermic Beasts

Bars

1 = Dw, 4 = 2H, 2 = Range (Needle Strike/Dazing Shot can switch), 5 = Magic (if dual-wield Conc. Blast replaces Sonic Wave).
Tuska’s wraths hould replace Sacrifice/Smash for 2h, but I don’t have it.
Dw setup is slightly wrong, should be same as the 2h ones except for thresholds/ability 1.
For melee, Fury and for dw magic, Concentrated Blast have to be clipped or they’re useless and should be removed. After you hit once with them you use the next ability instead of letting them compete cast.
Snipe should either queue an ability so it activates instantly (cancelling cast time, doesn’t always work if you lag) or by using a new ability before cast finishes (will still hit). Again, if you’re lazy and just revoing everything get rid of snipe.

Perks

Weapons: Precise 5 (5x Armadyl – if dual-wield put it on off-hand) + Aftershock 3 (5x Illujankan – from Zaros stuff)
Armour: Genocidal+Crackling2 (2 undead/3 explosive, like 20% chance).
Biting2 (5x Subtle)

For my remaining two perk slots I use pvm ones as I prefer to just use my t80 nex gear everywhere.
Absorbative2/Venomblood (1 healthy,1 evasive, 3 fungal comps – cool for Rax/Greg, but otherwise a filler perk)
Impatient3/Devoted2 (3 Zammy/2 Zaros – from nex gear. The devoted part isn’t great for Slayer but is amazing in pvm if you can get it, impatient is still a decent dps boost for slayer).

Additionally I have two gizmos with Undead/Demon Slayer (1 undead comp/1 ancient component – can get the demon slayer part with dextrous too but rarer instead of 100%) and Scavenging2/Looting (5 Precious) which can be cool for K’ril and Edimmus etc but requires an armour switch.

If you got this far, thanks for reading. 🙂 It’s quite likely that I’ve forgotten/overlooked some things, and I also got carried away a bit but hopefully this helps.

Runescape – How to Kill Telos

As of the 27th of june, Gielinor has another boss mob to face: Telos, the warden.

This boss is unique in almost all of its attacks and special mechanics. Let’s cover the basics first.
– Telos starts at 0% and is his enrage is uncapped; therefore being the hardest boss in game.
– Telos has 4 phases from 0-99% enrage, and gains a p5 at 100%
– Telos has 3 special attacks that he can use in every phase, every single phase as one or multiple phase specific specials
– Telos drop mechanic is different; you can chain your loots for better loot, guaranteed better drops at higher enrage, and his enrage resets at every successful loot or when you meet your maker.
– Telos CAN NOT be walked
– Telos rage increase is RANDOM by 5-25% per kill. You can reset rage or set to hardest you’ve unlocked.

Let’s begin by describing his basic attacks:
– Melee attack: Attacks with his blade arm (Charges special bar)
– Mage attack: Small green ball from his head
– Enhanced mage: Fireball. Uses this attack when his special bar is full. Doing magic attacks reduces this.

Then there are also his non-phase specific specials:
– Uppercut: He will hold his attacks and then charge you. This can be dodged by surging to the left or the right. Surging into him will still make him deal a fair amount of damage to you.
– Jump stun: Telos will say ‘hold still, invader’ and stun you before jumping up to deal you for a huge hit. Can be dodged by using freedom and walking/surging away.
– Tendril stun: Telos will say ‘return to the ground’ and snares you in tendrils. This will damage you every tick and heals telos for 1500 hp per tick, as well as draining adrenaline every tick. Deal damage to end his grip (3000 at low enrage, more when higher). Can not be dodged in any other way.

Telos’ jump and uppercut specials CAN be blocked with resonance.

Now for his phase specific specials:
P1:
– Yellow beam: Increased adrenaline gain, increased prayer drain
P2:
– Black beam: Decreases damage done and damage taken.
P3:
– Red beam: Increases damage done and damage taken.
– Minions: Make sure the minions are down as soon as possible as they increase telos’ defence or decrease your hitchance by a VERY significant amount. Minions spawn at 75k, 50k and 25k respectively and will continue to regain consciousness after a few seconds of getting knocked out.
– Shockwaves: As long as the minions are killed as soon as possible you wont have to deal with these. Whenever the minions are alive they increase the bar on top of the screen. When it reaches the red, telos will send out shockwaves.
P4:
– Anima bomb: Deals MASSIVE damage when not charging an anima font
– Anima drain: Cleanse yourself at an anima font as soon as possible to stop it from dealing loads of damage (just walk to a font)
– Minions: Kill these minions asap.

Overall rundown of the boss:
P1:
– Dps telos down as quick as possible. Keep him away from the beams by blocking them or walking telos out of them.
P2:
– Dps telos down as quick as possible. Keep him away from the beams by blocking them or walking telos out of them. Beams charge his adren bar; the higher his adren bar the more damage he does to you.
P3:
– Dps telos down as quick as possible. Take the minions down as quick as possible. Minions spawn at 75, 50 and 25k. Keep him away from the red beams.
P4:
– Stand in the pure anima font until he spawns his minions, target the minions and get back on telos. After telos used his anima bomb attack and it hit you, move to the vulcanic anima font and repeat the same thing. Move to the corrupted anima font after that and repeat.

Useful tips:
– Dreadnips poison, stall and stun him.
– Dominion gloves stall him slightly as well.
-Try to shield swap and reso to minimise your food intake
– The full fight should be easily soulsplittable on low enrage.
– Telos drains your renewal timer and possibly your ovl timer as well. Seems to have an increased prayer drain rate.