Runescape – Zamorak Godwars Guide

Introduction

This guide was written by I Slay Upray to explain how to effectively dispose of the Zamorak boss, K’ril Tsutsaroth. This beastie is the strongest boss monster in the godwars dungeon, yet, with proper levels, gear, and knowledge, you can put him to shame over and over again!

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The most effective way of beating up this boss is to use the TANK and ATTACKER(s) method (like you use in Bandos Godwars). In terms of items you need for protection, you will only require a zamorak item to get killcount easily (A bandos item is useful, too, but not needed)

This boss, like most other bosses, requires knowledge, stats, gear, and has serveral attacks that he can deploy to try and extinguish your presence from his room – Firstly, the attacks!

Regular melee attack – Hits only the Tanker, and can hit up to 400, but is harmless as Tanker uses protect from melee prayer to avoid any damage being done.

Magic Attack – This attack can hit anyone, and can hit in the 200’s, but it is only harmful to the Tanker, as all the Attackers use the protect from magic prayer to avoid this.

MELEE SPECIAL ATTACK – WATCH OUT FOR THIS! This special attack only hits the tanker, Hits through melee prayer, and can hit up to 500! Also, this drains the tankers prayer, so watch your prayer points when tanking!

Poison – Annoyingly, he can poison you, as well as being immune to poison himself – this is a pretty damaging poison, starting at around 160 hitpoints of damage! So, remember your super antipoisons…

His three minions – These three other demons each attack with a different attack style (melee, range, mage), and may look as though they would make cute pets, but can hit a meaty 200+ each on any player!

HOW TO GET THERE + KILLCOUNT

You may be wondering – So, how on earth do I get to the door of the fearsome K’ril Tsutsaroth?
Luckily, I can show you! (I made this myself, so respect it, kay?)

How to get to the God Wars Dungeon

How to get to the God Wars Dungeon

Getting inside Zamorak's Fortress

Getting inside Zamorak’s Fortress

THE ROLE OF THE ATTACKER

Zamorak Godwars is arguably the easiest to do as the attacker, but you can still get an expensive trip to lumbridge if you come unprepared! Personally, I reccomend the following stats –

80+ attack and strength – to be effective in damaging the boss.
70+ prayer – For piety – speedier kills.
70+ Defence + HP – less chance of death.

The attacker should set the following quickprayers – Protect from Magic, and Piety. They will recieve 0 damage from K’ril Tsutsaroth, so it is only the minions that pose any threat to them at all. They wait in the north-east corner inbetween kills. They should give food to the tank whenever it is requested, and should be wearing gear like so –

Zamorak God Wars Melee Gear Setup

Zamorak God Wars Melee Gear Setup

(The above image is screenshots from a calculator on RuneHq, which can be seen here – http://runehq.com/guide.php?type=calculator&id=0762 )

The inventory should be along the lines of this – (I have noted the summons you need in my annotations)
*EDIT* For those without a unicorn, please remember your SUPER ANTIPOSIONS (ideally ++)!!! (they’re the browny pots in the picture) And if you are using a unicorn Solely to cure posion, you will need maybe 3-4 super restores as you need summoning points to cure poison. Bring 2-3 antiposions depending on how long you think you can last.

Zamorak God Wars Inventory

Zamorak God Wars Melee Inventory

THE ROLE OF TANKER.

This unfortunate person must be able to survive the attacks of a rather annoyed level 650 and, sometimes, his three little minions! For this reason I reccomend at least the following –

85 defence+hitpoints – increases survival chance + trip length.
80 magic – The big’un often likes to fire a bolt or two at you – helps to tank this off.
70 prayer, and the ability to notice when it is about to run out!

Also, having decent offensive stats, like 80+ attack and stength, would be nice The quickprayers should be set on Protect item, Protect from melee, and piety. The tank should wait near the middle of the room inbetween kills and get the first hit onto K’ril to get his attention.
My reccomended gear for tanking –

Zamorak God Wars Tanking Gear Setup

Zamorak God Wars Tanking Gear Setup

(The above image is screenshots from a calculator on RuneHq, which can be seen here – http://runehq.com/guide.php?type=calculator&id=0762 )

Zamorak God Wars Tanking Gear Setup

Zamorak God Wars Tanking Gear Inventory

OTHER NOTES / THINGS OF INTEREST

Interestingly, Despite being a pretty large and powerful creature, K’ril Tsutsaroth and his minions are classified as LESSER DEMONS, so if you want to use a slayer helm or black mask against them, Greater demon tasks will NOT give you any boost. However, some time in the future, they shall be corrected –

Zamorak God Wars Lesser Demon/Greater Demon Slayer Masters

Zamorak God Wars Lesser Demon/Greater Demon Slayer Masters

K’ril Tsutsaroth actually has a very low defense level for his combat level, meaning that it is easier to hit him than other bosses. However, he is very dangerous for the tanker, which makes up for this.

The Darklight’s Special Attack is very useful when killing demons such as K’ril as it lowers their defense significantly. It is more effective than a Bandos Godsword special, and it can also be used twice in a row as it has a 50% drain. This makes it a very desirable choice for attackers, especially those that cannot afford Dragon Claws!

Credits to –

I Slay Upray – Writing the guide (took me awhile)
Pugsi1234567 – Wrote the first Zamorak Godwars guide, which you can still see here – https://junglebiscuit.com/runescapezamorakgodwarsguide.shtml
Shyguy921 – Editing Pugsi’s guide
And you, for reading!

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Runescape – The Evil Tree Guide

Introduction

You might cutting down a tree or two, when you notice something popping up from the ground. Yes its a evil tree and you can nuture it into a fully grown evil tree.

And yes you do need requirements.
It’s best to have completed Tree gnome stronghold so you can access the spirit trees, you can ask them about clues so you can locate the evil tree. If the evil tree is fully matured the spirit tree will teleport you directly to it.

Requirements

Runescape Evil Tree Requirements

Runescape Evil Tree Requirements

Most important you can only kill two trees everyday, and a tree will appear every 2 hours.

Don’t worry if you don’t have supplies a leprechuan always is next to the evil tree cheering you on, he will supply you with everything you need to kill the evil tree.

As you go on battling with the tree you will recieve exp im not sure how much yet so as soon as i find out i will update this guide.

Rewards

When the tree has finally been defeated you will gain rewards, these rewards range from money, logs(of the trees kind), money, nests and clue scrolls. Also the leprechuan will take any logs you recieve while woodcutting and put them in your bank ONLY! when your inventory is full.

I hope this guide was useful it is my first ever guide

Working as a clan

The easiest method I can think of is everyone has their own world and get into contact with a spirit tree and ask for any information about up coming evil trees, once someone has been notified about it they can then pass on the information to the rest of the clan about the world and location of the evil tree.

Runescape – Corp Beast Guide

Before I start this guide I would like to raise a few key issues

1) if you die you don’t get a grave, so don’t take anything you dont want to risk.
2) Corp beast is incredibly strong and can hit 55+ at a consistent rate, so mage prayer is a must.
3) Mage prayer doesnt totally negate all damage dealt, just as when pking you dont negate all damage when praying against a fellow player.
4) The Corp Beast does ignore most of your armour Bonuses so therefore the argument of “put on karils instead of Black d hide” is in my opinion irrelevant.
5) The corp has 20,000 hp so killing it will take a while
6) Do not step under the corp beast at any time as it will crush you, hitting upto 500 damage.
7) NO BROAD BOLTS
8) NO BROAD BOLTS
9) you guessed it, NO BROAD BOLTS
10) Don’t take a summon, it will only get eaten and heal the corp

INTRODUCTION

the corp beast is the strongest creature currently on runescape. The corp will attack with all 3 combat styles however using mage prayer is best as it hits hardest with its mage attack.
The risks are great with this beast, however the rewards are great. Not only does it drop the 4 sigils, almost all of its drops are worth having as they are all worth something, e.g. 2000 cannonballs.
To fight the corp effectively you need either 6+ lvl 130+ or 10+ lvl 120+.

Corporeal Beast is a boss that requires a high combat level and good gear to kill efficiently. However, a very underestimated aspect in corping is “skill”. The number of kills a trip and kills an hour you do is highly dependent on how you how you handle your supplies in the corp lair. This includes but isn’t limited to: when you eat, what you pray, how you react to the core, how good the stunner is, and where you stand. Just because you meet the combat requirements and have all the supplies does not mean you can corp. This guide will tell you how to corp efficiently and do a large number of kills per trip ranging from 20-25 kills a trip (I’ve done 28 as a peak but considering the majority of corpers get around 12 ATM, 20-25 is good enough to distinguish you from the rest).

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REQUIREMENTS

Must of completed SUMMERS END (quest)

90 range (if ranging)

85 attack and strength (if meleeing)

85 defence

These stats are only a guideline so dont panic if you have lower stats, you can still fight the corp beast. Of course the more people there are the lower stats are required to kill it.]

ELITE SETUP

Corp Beast Range Gear Setup

Corp Beast Elite Gear Setup

Note: Gear that can substitute the above:
Fighter hat
D stone/Diamond (i)/Berserker/ Berserker (i) (if you’re under 100 MA rank bring berserker, If you don’t want to risk 5m extra corping here’s you inspiration to start doing ma). If you bring ring of life you will be KICKED from most 5 man teams. Simple as.
Fire cape (Bring games necklace if you’re bringing it) / Ardougne Cloak 4
—————————————–
Explanation.
Why the rune crossbow? It has always been debated that the rcb “kos the core more than mith”, where it doesn’t affect ranged strength. I honestly don’t care which you bring because the difference is probably microscopic when you’re in karils and your range bonus is already high and are hitting on a low def lvl 75 core.

OTHER SETUPS

Range setup:

Corp Beast Range Gear Setup

Corp Beast Range Gear Setup

Neit helm > Archer
Black D’hide body
Black D’hide Chaps
Snakeskin Boots
Ring of WEALTH
Spirit Shield (Ely or Divine) > Unholy Book > Other prayer books.
Rune Crossbow
Amulet of Ranging > Fury > Glory
Alerter > Accumulator

Inventory

Ruby bolts (e)
Emerald Bolts (e)
2 Range potions (Ext if you can)
3 Prayer potions (optional)
Inventory of Sharks/ Cavefish/ Rocktail
(You can if you wish take Brews and Super restores with the ratio of 3 brews to 1 Restore)

Melee setup:

If you have the bank value to increase your weapon then do so, upgrading the Darklight to a Bando’s Godsword is extremely helpful.

Super Set Setup

This setup is for people with low cash value, and people who have not got 90+ herblore.

Corp Beast Melee Gear Setup - Super Set Setup
Corp Beast Melee Gear - Super Set Setup
Corp Beast Melee Gear – Super Set Setup

Extreme Set – Setup

This setup is for people with low cash value, but 90+ Herblore.

Corp Beast Melee Gear Setup - Extreme Set
Corp Beast Melee Gear Setup – Extreme Set

Overload – Brew – Restore – Setup

This setup is for people who have a slightly higher cash pile, as well as 96+ Herblore

Corp Beast Melee Gear Overload - Brew - Restore - Setup
Corp Beast Melee Gear Overload – Brew – Restore – Setup

Neit helm
Black D’hide body
Black D’hide Chaps
Dragon Boots > Bando’s Boots
Ring of WEALTH
Fury > Glory
Uber cape (Upon Arrival) > Max Cape > Ardy Cape (+ Stab Bonus) >Fire Cape > Soulwars Cape > Skill Cape
Barrow gloves
Zamorakian Spear

Super Set Inventory

Statius Warhammer > Bando’s Godsword >Darklight
3 Prayer potions (2 Super Prayer Potions if 94+ Herblore)
Super Set/ Extreme (90+ Herblore)
Inventory of Sharks/ Cavefish/ Rocktail

Overload Inventory

Statius Warhammer > Bando’d Godsword > Darklight
Overloads
17 Saradomin Brew
7 Super Restore

GETTING THERE

Since recent updates have reintroduced the Wilderness, you no longer are required to run through past Bounty Hunter to get there. As a requirement you need to use a Games Necklace which will teleport you directly into the lair’s entrance. From there follow the screenshots on what to do.

When you teleport in, run East towards the first entrance as shown on the minimap below

Corp Beast Tele In and Run Towards First Entrance
Corp Beast Tele In and Run Towards First Entrance

Enter the entrance, then continue due east to the second entrance BUT DO NOT ENTER!!!

You will now be at the Entrance to Corporal Beast’s Lair, stand around the entrance shown below and do not enter until instructed.

Corp Beast Second Entrance
Corp Beast Second Entrance

FIGHTING THE BEAST

Part 1: The attacks

The corp beast has various nasty attacks at its disposal. These attacks will use all three combat types, but it is best to use mage prayer.

Splash(unsure if mage/range) – Most dangerous. Can do 4 300s.
Spiky blast of energy(mage) – Easily hit 650 without prayer
Melee Claw swipe – 550 damage.
Stomp – 510 damage IF you stand under corp.
Ball of energy(mage) – 550 damage. Drains Magic, Prayer or Summoning by a small amount

Part 2 : Luring

The first time you enter the corps lair a lure is needed to allow everyone to enter safely without dying or being attacked.

You lure the beast by one person stepping into the lair with mage pray on, then quickly stepping out again.

The corp will then end up like this:

How To Lure The Corp Beast

How To Lure The Corp Beast

This allows other players to enter without it attacking them. Once Corporal Beast has been lured, you will be able to enter the Lair without it attacking you, stand around Corp in a square/ Box formation until you are instructed to start killing, you should all be POTTING up at this stage as you will be starting soon.

Part 3 : Melee fighting.

As a whole fighting the corp beast is fairly straight forward. KEEP MAGE PRAYER ON. If it turns to attack you, run back to entrance and click to exit, then count to 5,
this normally gives enough time for the corp to swap targets, and renter.
Once the core spawns, make sure to step away from it or it will hit damage very fast, this also heals the corp. SO MAKE SURE TO STEP AWAY IF IT LANDS IN A SQUARE TOUCHING THE ONE YOUR STOOD IN.

Your job as a melee’r is to stab Corporal Beast. Upon entering Corp’s Lair you will need to use your special attacks with either of the 3 melee weapons listed above, if your specials hit, they will effectively lower Corp’s Defense making the kills quicker.

When the Core appears, alert the ranger as to where it is, if the core is under you and a ranger stuns it, please step 1 space away and do not move. Not moving will stop the core from bouncing around to other players. Whilst standing near the Core it will drain 100 HP every few seconds, if the core is stunned it only drains 100 HP every 1 minute which is acceptable.

Part 4 : Range fighting

Again this is really straight forward. KEEP MAGE PRAYER ON. If it attacks you leave the lair back through the entrance. The difference with ranging is that you need to stun the core.
If you attack the core with emerald e bolts, and it hits, you will stun the core, you then need to step next to it to stop the core from moving.
Whilst the core is stunned it will hit one damage occasionally rather than the constant hits it normally dishes out.
Use ruby bolts (which the damage is capped at 1000 damage unfortunately) until its low, then swap to diamond.

If you are ranging, killing Corp is simple, Stand far enough away from Corp so he cannot melee you, use Ruby (e)’s whilst he is above half HP, as these hit 1000 HP often enough they are crucial! After half HP Switch to your Diamond (e). When the core appears (Small creature that jumps from player to player stealing life points to feed Corp) You need to switch to Emerald (e) and attack the Core. Once you see green smoke appearing from the Core, it will be stunned, Instruct another player to stand 1 space away from the Core if it is still next to Corp, or move 1 space away from Core if it has landed underneath you.

(Standing next to core will drain 100 HP every few seconds, once it is stunned you will lose 100 HP every minute which is considerably less) Moving away from the core after it is stunned will cause it to regain consciousness and start moving around again.

Method for killing Corp/ Core whilst ranging
Method for killing Corp/ Core whilst ranging

Part 5: The aftermath

If you use up all your food, dont despair, thats why you carry a games necklace, teleport to the wilderness volcano, then run back up.
After the initial Luring kill, you will either need to leave the Lair and re-lure Corp, or you can form a circle/box around it’s spawn point. As shown in the photo below:

Form a circle/box around corp's spawn point
Form a circle/box around corp's spawn point
Form a circle/box around corp’s spawn point

However depending on how many people there are, for example if there where less than say 8, it can be better to lure it.

Runescape – Green Dragon Hunting Guide

1. Intro
2. What to wear & bring
3. What to pick up

1. Intro

Green dragon hunting is a very profitable experience. Killing 400 dragons (and only getting the bones) would be 1,000,000 GP and 123,200 XP.
Green dragons are located in different areas.

This is where I like to go:

How to get to green dragons

How to get to green dragons

It’s lvl 20 wilderness. You have to be careful of Pkers. Always check for white dots and be ready to evacuate.

2. What to wear & Bring

This is an idea of what you should wear:

What to wear to kill green dragons

What to wear to kill green dragons

Black dragon hide is for mage defence. It’s good so you don’t get entangled as much and have a beter chance of running away if you’re tele-blocked. If you can’t wear black, then wear whatever hides you can. If you can’t even wear green, then wear rune plate.

This is what you should have in your invetory:

Green dragons killing inventory

Green dragons killing inventory

Lobsters are the best for this. If you bring anything beter, (ie: sharks, swordfish) you’ll usualy end up having to drop food or eat early just to pick up dragon hides/bones. ALWAYS bring tele runes. It’s stupid not to. No honor? Well there’s no honor in killing people who are dragon hunting, but that doesn’t stop pkers.

3. What to pick up

If you have less then 70 defence, pick up anything you have room for. Hides, bones, unids, runes, etc.

If you have over 70 defence, ONLY pick up the dragon bones. 25 dragon bones in one trip is beter then 12 hides and 13 bones in one trip, even if the 25 dragon bones takes a little longer.

Runescape – Saradomin God Wars Guide

Saradomin God Wars Dungeon Guide;

Detailed guide the the Saradomin encampment

After reading this guide, you should have everything you need to take down the saradomin boss: Commander zilyana. Both with a team and on your own.

::DISCLAIMER::
**Please remember, there is always an obvious danger when entering the God Wars Dungeon, just because you have read this guide does not mean that it is impossible for you to die. Death and loss off items is very possible in the dungeon, do not take the risk if your not prepaired for the worst.**

There are 7 major parts to this guide:
– Introduction
– Your gear
– Summoning
– getting kill count
– Fighting the boss
– So you want to solo?
– !! Rewards !!

::-::-:: INTRODUCTION ::-::-::

Welcome to the saradomin encampment. The entrance is to the South of the main god wars lobby and the first time you go you will need two ropes so that you can get to the boss door.

Here there are a number of monsters that are killable:

-Knight of Saradomin (101-103)
-Saradomin priest (113)
-Spiritual warrior (125)
-Spiritual mage (120)
-Spiritual ranger (122)

(note that certain slayer levels are required to kill these monsters, consult your slayer tab in game)

In the Bosses room:
-Commander Zilyana
-Starlight
-Growler
-Bree

::-::-:: YOUR GEAR ::-::-::

First of all many people consider two methods to kill the boss, range and meele. Meele is more comon now because of the faster rate of kills. When joining a team be sure that your team has someone with a ZGS it will freeze the boss for 20 seconds allowing for easy hits.

Remember that you will need a zammy and sara item, here is a list of the useable items:
Bracers
Sara/Zammy d’hide top and chaps
Holy and Unholy Symbols
God Capes and Treasure Trail God Capes
Stoles
God Swords

I personally use saradomin cloak and a zammy arrow

-THE GODSWORD / VERACS METHOD (best)

(90+ Att str 85+ def 70+ prayer)
This method requires no d hide.
The godswords of runescape are acceptable weapons when fighting the boss, although, it is HIGHLY recomended that you stick to either a ZGS or an AGS if you have the money.
Verac’s armor is probibly the best setup that you could use, unless you know what you are doing, then you can use bandos if you have a team willing to bless your gravestone.
Veracs, especialy the helm provides the best protection against the boss as well as a nice prayer bonus, because you will be praying mage the whole time.
I tend to use climbing boots or dragon boots its up to you.
As far as your god item goes, youl need a Zammorak item and Saradomin item. If you have a ZGS your okay but if you dont it is acceptable to use zammorak robe bottoms to replace your veracs skirt until you get in the room.
You may also use the zammorak or saradomin godcapes (the free ones) as your item aswell.

What I tend to do is use my ZGS with veracs a saradomin godcape or saradomin vamps.
The ZGS is probibly the best godsword to use here, if you have a team of 5 with at least 2 or 3 ZGS users youl be okay for over 100 Kc.

If you have an AGS you will be an asset to any sara team, but please make sure that there is at least 1 ZGS user just in case.

If you have enough godswords on your team feel free to substitute a gs for veracs flail if you do not have the money for a gs. (DO NOT BRING A WHIP)

-inventory-
Your inventory solely depends on what familar you are using and what your set up is. For the set up described above this is a proper inventory:

Invo With unicorn
5 Saradomin Brews
8 super restores
4 spirit unicorn stallion pouches
a few hundred scrolls stacked
2 summoning potions
1 prayer potion
(the rest of the space can be used for alch runes or spots to hold drops)

Invo with Fruit bat
5 sara brews
8 super restores
4 fruit bat pouches
a few hundred scrolls stacked
2 summoning pots
1 prayer pot
(the rest of the space can be used for alch runes or spots to hold drops)

I do not recomend going without a famillar but if you must

7 super restores
16 sara brews
2 prayer potions
alch runes

**you may add or remove any of these items for your invo if you feel comfortable, these invo guides are simply that, guides. you can come up with your own invo.**

-RANGING METHOD-

(90+ range and def, 70+ prayer)
Setup:
Torag or Verac helm is fine.
Zammy or sara d hide body. bring oposite item to compensate. (for example if you bring sara d hide bring another zammy item.
Archer Ring, ROW, ROL
Dragonfire shield, Granite/Obby shield, Rune Kite
Barrows Gloves > Vambs > Rune Gloves (if you use vamps and you have a sara d hide body bring zammy vamps or vis versa.)

Inventory:

With unicorn
8 saradomin brews
2 prayer pots
13 super restores
uni pouch
Scrolls
Tele tab

No Famillar
10 sara brews
2 prayer pots
13 super restores
tele tab

**you may add or remove any of these items for your invo if you feel comfortable, these invo guides are simply that, guides. you can come up with your own invo.**

::-::-:: Summoning Farmilliars ::-::-::

The best famillar to use here is the spirit unicorn stallion. (req 88 summ) The Uni can last about 54 minutes and heal an unlimited amount in that time, the amount the unicorn can heal is only limited by the familars special move bar, and its time limit. It is always good to have a unicorn as you will need little to no sara brews and you will last a long time. (for example my longest saradomin trip with a zgs veracs and my unicorn with a team of 5 people all with similar sets and unicorns lasted me 6 hours and 30 minutes) bring around 4-5 pouches, and a few hundred scrolls.

You may also use the spirit Fruit bat. The fruit bat picks up fruit that you may withdraw and eat as an alternative to using your brews, the fruit bats special move also provides food to other team mates and is especialy helpfull to lower level teams. (req 69 summ) bring about 4-5 pouches and a few hundred scrolls.

::-::-:: GETTING KILL COUNT ::-::-::

Getting the kill count is very straight forward. Kill 40 saradomin npcs, you should go for the ones in combat to save some hp. If you can’t find a sara npc who is in combat then pray mage and attack a saradomin priest – easy to kill.

You do not need 83 slayer to get your kill count, it only speeds up the process a little bit.
by about 4-5 minutes actualy, you do however need a certain slayer level for a few of the other monsters, so please consult your slayer tab to see exactly which level.

::-::-:: FIGHTING THE BOSS ::-::-::

THe stragety for fighting the boss is actualy very simple dispite all the hype that this boss gets for being, (the hardest gwd boss).

The commander targets one of your team members, when she spawns I suggest you select your quick prayers to be protect from magic. Once she spawns hit your quick prayers button to turn on protect from mage, that will protect from her sara sword spec. Even if she is not after you the spec will cause damage to every member of your team, (can do double 300). Once it is obvious who she has targeted the rest of the team will then proceed to attack her with whatever weapon they have. Try to negotiate who will use their ZGS spec first and second and whatnot, this will avoid double specing the boss. (which is useless). Each team member will attack the boss (except if you are her target.) untill she has chosen another target.

-if you are the target
If you are targeted by the commander, all you have to do is run around the edges of the room. Stay on the walls and continue to run unless she is frozen. If she gets frozen stop running save your energy and wait for her to chose another target. Once she does, join your team in attacking her.

DO NOT LET HER HIT YOU, I dont care what your defence level is, you cannot tank her, she hits with the speed of throwing darts and has the ability to do massive damage and possibly k0 in literaly 5 to 10 seconds, depending on your hp. If (and this will happen) she does get near enough to you to cause damage eat a shark, or use an uni spec or brew up or whatever at that exact moment, even if its a zero just get in the habit of eating when she hits you, just to be on the safe side.

-AFTER SHE IS DEAD
go for bree first, bree causes the most damage to whoever delivered the final blow to the boss, after bree kill starlight, and then growler. Gather your drops and heal up after they are all dead. (you will have time)

-now just repeat the process above and get some pro drops.

::-::-:: SO YOU WANT TO SOLO? ::-::-::

Soloing sara boss is not hard, you just need to know what you are doing, never meele, always take the ranger gear that is listed above.

The strategie is very simple run around the edges of the room praying magic, when youve got some distance on her, shoot her with your cross bow.
you may want to bring some purple sweets to increase your run energy.

((I DO NOT RECOMEND SOLOING))
just grab a team, its funner and youl get alot more kills.

::-::-:: REWARDS !!! ::-::-::

The best part of fighting the sara boss. Here is a list of the best drops from the commander as well as her body gaurds.

-Godsword shard 1, 2, or 3
-Saradomin Sword
-Saradomin Hilt
-Dragon Med Helm
-Dragon Spear (<--- The best drop) -Shield Left Half (dragon)

Runescape – Shooting Star Guide

Introduction:

Shooting stars are a great method of mining experience, but also provide a nice reward. One star will land on every world every 2 hours. The stars can vary in size, from size 1 to size 9. The stars can land all over runescape, although a hint is given to the general area by using a telescope in your player owned house. The rewards you obtain from the stars depend on how much star dust you can mine.

Requirements:

Size 1 – Level 10 mining – Mining experience per star dust – 14
Size 2 – Level 20 mining – Mining experience per star dust – 25
Size 3 – Level 30 mining – Mining experience per star dust – 29
Size 4 – Level 40 mining – Mining experience per star dust – 32
Size 5 – Level 50 mining – Mining experience per star dust – 47
Size 6 – Level 60 mining – Mining experience per star dust – 71
Size 7 – Level 70 mining – Mining experience per star dust – 114
Size 8 – Level 80 mining – Mining experience per star dust – 145
Size 9 – Level 90 mining – Mining experience per star dust – 210

If you are lucky enough to be the first person to find the star then you will be awarded bonus experience for ‘tagging’ the star. This varies dependent on your mining level. It can be calculated as follows (level*75) for example 80 mining, would get (90X75) = 6,750 experience.

Runescape shooting star bonus experience for 'tagging' the star

Runescape shooting star bonus experience for ‘tagging’ the star

As you begin to mine the star, it will degrade and change in size. As it changes in size the level requirement to mine the star will also decrease. So, if a size 9 star falls, and you only have 70 mining if you wait you will soon be able to mine the star once it has degraded 2 sizes.

Locating stars:

Stars can be located by using your telescope in your player owned house. There are two types of scopes, Oak telescope which gives a 9 minute window for the landing – requires 44 construction. Or a teak telescope which requires 84 construction.

Example oak scope: The star looks like it will land in the next 1 hour 40 minutes to 1 hour 49 minutes.
Example teak scope: The star looks like it will land in the next 1 hour 47 minutes to 1 hour 49 minutes.

Runescape shooting star telescope

Runescape shooting star telescope

The telescope will also give a hint as to what area of the map the star will land in. Below are the areas of the map where the stars can land. And the sub locations under the area, which are more specific.

Asgarnia

Crafting Guild Mine
Aboveground east of the Mining Guild entrance in East Falador
Rimmington Mine
Taverly Mine

Crandor or Karamja

Brimhaven Northwest Mine
Brimhaven Southwest Mine
Crandor Isle Southwest Mine
Jungle Mine
Shilo Gem Mine
Shilo Village bank

Fremennik lands or on Lunar Isle

Fremennik Mine. Near the Keldagrim entrance.
Aboveground near the Jatizso Mine entrance
Aboveground near the Lunar Isle Mines entrance
Miscellania Mine
Neitiznot Runite Mine
Rellekka Mine.

Kandarin

Coal Trucks
East Ardougne Mine (near Legend’s Guild)
Port Khazard Mine
South Ardougne Mine
Yanille bank

Kharidian Desert

Al Kharid bank
Chasm Mine
Duel Arena area
Enakhra’s Mine
Nardah bank
Sophanem Mine
Uzer Mine

Misthalin

Outside of Aubury’s Rune Shop
Lumbridge Swamp East Mine
South-east Varrock Mine
South-west Varrock

Morytania or Mos Le’Harmless

Burgh de Rott bank
Canifis Bank
Mos Le’Harmless Bank

Piscatoris, the Gnome Stronghold, or Tirannwn

Piscatoris Fishing Colony Mine
Near the Spirit Tree and the bank outside of the Grand Tree
Near the bank in Lletya

Wilderness

Wilderness volcano (previously Bounty Hunter) bank area
Hobgoblins’ Mine
Near the lever used to enter the Mage Arena
Pirates’ Mine
Runite Mine
Steel Mine
Skeletons’ Mine

Rewards:

As you finish mining the star a star sprite will appear and will reward you.

Runescape shooting star sprite reward

Runescape shooting star sprite reward

You can mine 200 star dust, maximum. However after you get 200 you can continue to mine for experience. But your reward at the end will increase no further. If you get 200 star dust the rewards are as follows:

* 50,002 coins
* 20 Gold ore (Noted)
* 152 Cosmic runes
* 52 Astral runes
* Have the ability to mine two ores at once for 15 minutes

Runescape shooting star 200 star dust

Runescape shooting star 200 star dust

If you fail to get 200 your reward will be some what reduced.

Note: you may only have 200 star dust at once, if you attempt to mine another star and already have 200 star dust in your bank, You will not be able to mine anymore. You must cash in your 200 first. You may only cash in 200 star dust once a day, no more. But you can still mine multiple stars a day for experience.